With contributions from BJ Strykes & Crawl and 1000
I liked how in the original Punchout!! they had the star system, where you could get up to 3 stars at a time and use them, one at a time, to do a super punch by pressing the start button. I know there's a better chance of Perfect Strangers making a comeback than Nintendo using this system in thier next Punchout game (there's always a possibility of it for a Gameboy version though), but I was playing Punchout today and every time I play that game I think of how cool it would be if you could pull off other special moves and combos with your stars. The more powerful the move, the more stars it would take. You could press button combinations like in a fighting game, only it wouldn't be as complicated because there wouldn't be any directional pad movements.
Super Punchout kind of does this but there is only one special move, where you press the super punch button 2 times quickly and get a rolling string of punches. It also doesn't use the star system.
It just seems unfair that your opponents have like 10 special moves when you just have the super punch.
What would be cool is if you could earn the moves as you go along, depending on your score. Then, as you earn moves, and eventually beat the game, you could restart with all the moves you had learned and try to earn more.
If super moves were added, I think I'd prefer the Super Punch-Out!! engine to the Punch-Out!! star system. It could be up so that at different tiers of the powerbar new special moves are added to your arsenal. The way it was for Super Punch-Out!! was like SFA3 in X-ism - you could only do the special moves when the bar was completely filled. But in a new game it'd be more like A-ism, where more moves are added in stages; when, say, the bar is 1/3 full, 2/3 full, and completely full. I don't know if it'd be a good idea to give "Little Mac" (or whoever) overwhelming moves like the Super Spin Punch or a Bull Charge. I mean, the point of those moves is to figure out how to dodge them. I can imagine a bonus that could be unlocked after you beat the game where you can use other boxer's moves that would not unbalance the game, since you would already have to beat the game.